#45/146
Vileplume

Illustrator: Kagemaru Himeno
Card Details
Rarity
Rare
Card Type
Stage 2
HP
120
Weakness
Resistance
None
Retreat Cost
Attacks
Energy Reaction
Once during your turn (before your attack), when you attach a <span>Grass</span> or <span>Psychic</span> Energy from your hand to Vileplume (excluding effects of attacks or Poké-Powers), you may use this power. If you attach a <span>Grass</span> Energy card, the Defending Pokémon is now Asleep. If you attach a <span>Psychic</span> Energy card, the Defending Pokémon is now Poisoned. This power can't be used if Vileplume is affected by a Special Condition.
Disturbing Pollen
60
Flip a coin. If heads, your opponent can't play any Trainer, Supporter, or Stadium cards from his or her hand during your opponent's next turn.